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10 Mistakes to avoid when you start creating games
As you know, the road to success is risky. In this topic, we will discuss all the errors in which we often fall. When we start our first Indie game development project.
As you know, the road to success is risky.
In this topic, we will discuss all the errors in which we often fall. When we start our first Indie game development project.
Do not worry and remember that we learn more about the mistakes we make.
1. Start a solo big project
Is one of the most common mistakes in the game development domain. I personally made the same mistake when I started to devloper my first game.
Generally, it starts when we are playing a game that we like. but we still discover bugs or imperfections. and we believe that we can do better and all alone.
Without thinking too much about the volume of work, you start at the beginning with a lot of energy. progressively with the time, you lose motivation because of the accumulation of the tasks that one knows that it exists, but that it appears to tell us that the way is very long.
Preferably we always start with a small prototype, It can happen that the game succeeds. Here you can continue to develop and expand your project. You will be motivated by player feedback and income.
It is necessary to make the defiance between the AAA games industry and indie game development.
2. You can not go forward without visibility
You must know the smallest and the biggest details about the video. Use a cloud system for your backend.
Build a database of players' data. and collect maximum important data like for example:
- Their coordinates (name, email) to increase retention.
- Their progressions on the game to improve the experience on your game and adjust the difficulty.
- Their review and feedback to get an idea of what is missing, sometimes the details make a big difference.
for this there are several tools exists like for example:
Facebook Analytics, Firebase Analytics.
3. Procrastination kills your dream
Assume all the tasks you have traced, you have to be persistent. but think about taking a break to refresh yourself a little.
Tip: In order to stay motivated, reward yourself with things you like.

4. Bad choice of game engine
It is preferable to use a cross-platform game engine such as Unity 3D and Unreal engine. I will tell you that is very important.
We missed a lot of opportunities when there were opportunities like for example when google play store was empty, now this is not the case the competition is really huge but there is still a place for creativity.
It is necessary to remain flexible and to adapt with the walk of the industry of video games since that changes all the time. and must learn to surf. accustomed to a bunch of people concentrates on the Hyper Casual.
5. Do not remake the wheel
Use tools and do some research before writing a code, you can find a lot of resources and as you go ahead and save time. unless you do not find your specific needs.
If your goal is to build a car, why you recreate a wheel?
6. No planning equal no success
Without a goal, how can we measure project success!
The best strategy is to start step by step then to bring improvements gradually. but to advance to start coding one must organize oneself.
I will give you a method that I use:
- Collect references for your artwork
- Note all the tasks in order of priority and the strategy from zero to monetization.
7. Neglecting performance tests
A crucial step that can be fatal for your game. Put in your head that there is a game party that has a powerful smartphone like yours.
The player gives you 20 to 60 seconds to make a decision about your video game. and it starts lagger from the beginning, I can tell you he does not come back to your game.
Always think of doing test versions and encourage a few your close friends to try your game, the goal is to know more about the ergonomics and navigation on your game, always trying to think of no gamer people.8. if want to go deeper never Gave up!
Failure is normal, it's just a step forward, we simply consider success based on what we've learned with our failures. identify and solve problems. this is the basis of development.
If you give up, you lose all your dreams!
9. Solo development does not mean to be Alone
Do not be like a tree, move a little to change your ideas!
Talk about what you're doing, even if you're not finished yet. Communicate and participate and do not stay in the shadows. you will be surprised by the people who love what you are doing. this is another way of staying motivated.
10. Do not make regular backups
It's really dramatic if anything happens to your data, in most cases, you can not do Ctrl Z
to avoid all that there are automated and professional tools for that. it will save your life from your game.
- Local backup hardware
- Cloud backup
Conclusion
Fight for your dream of creating a game and learn from your mistakes.
If you also make mistakes, Please leave a comment. and share with us your experience.